What changes at every step
-
Step 1GRID -> GRIP
Tile 4 changes D to P; the move is closer by letter shape. GRIP has 6 legal neighbors, 1 shortest continuation, and 4 moves remaining. Other legal exits from GRID include GRAD, GRIM, GRIN, GRIT.
-
Step 2GRIP -> DRIP
Tile 1 changes G to D; the move is sideways by letter shape. DRIP has 3 legal neighbors, 1 shortest continuation, and 3 moves remaining. Other legal exits from GRIP include TRIP, GRIM, GRIN, GRIT.
-
Step 3DRIP -> DROP
Tile 3 changes I to O; the move is closer by letter shape. DROP has 3 legal neighbors, 1 shortest continuation, and 2 moves remaining. Other legal exits from DRIP include TRIP.
-
Step 4DROP -> PROP
Tile 1 changes D to P; the move is closer by letter shape. PROP has 11 legal neighbors, 1 shortest continuation, and 1 move remaining. Other legal exits from DROP include CROP.
-
Step 5PROP -> POOP
Tile 2 changes R to O; the move is closer by letter shape. POOP has 11 legal neighbors, target reached, and 0 moves remaining. Other legal exits from PROP include PLOP, CROP, PREP, PROS.