What changes at every step
-
Step 1MEAD -> HEAD
Tile 1 changes M to H; the move is sideways by letter shape. HEAD has 12 legal neighbors, 2 shortest continuations, and 5 moves remaining. Other legal exits from MEAD include READ, MEAN, LEAD, MEAT.
-
Step 2HEAD -> HELD
Tile 3 changes A to L; the move is sideways by letter shape. HELD has 11 legal neighbors, 1 shortest continuation, and 4 moves remaining. Other legal exits from HEAD include HEED, READ, LEAD, HEAR.
-
Step 3HELD -> HOLD
Tile 2 changes E to O; the move is closer by letter shape. HOLD has 14 legal neighbors, 1 shortest continuation, and 3 moves remaining. Other legal exits from HELD include HEED, GELD, HELP, HELL.
-
Step 4HOLD -> HOOD
Tile 3 changes L to O; the move is closer by letter shape. HOOD has 11 legal neighbors, 1 shortest continuation, and 2 moves remaining. Other legal exits from HOLD include GOLD, HOLT, HOED, TOLD.
-
Step 5HOOD -> HOOP
Tile 4 changes D to P; the move is closer by letter shape. HOOP has 9 legal neighbors, 1 shortest continuation, and 1 move remaining. Other legal exits from HOOD include GOOD, HOOK, HOOF, HOOT.
-
Step 6HOOP -> POOP
Tile 1 changes H to P; the move is closer by letter shape. POOP has 11 legal neighbors, target reached, and 0 moves remaining. Other legal exits from HOOP include LOOP, COOP, BOOP, GOOP.